#pragma once
#include "floor.h"

class BlockSwitch : public Floor
{
public:
	//
	//Constructors
	//
	BlockSwitch(int cx, int cy, int cz, ObjectType object);
	BlockSwitch(int cx, int cy, int cz,int extraBit);
	BlockSwitch(int cx, int cy, int cz);
	~BlockSwitch(void);

	virtual void walkOffEvent();	
	virtual void walkOnEvent();

};
